Monster Dossier

Abandoned Zealot

Abandoned Zealot is a fantasy monster entry from source B3.

Level 6

Traits

cemediumincorporealspiritundead

Rules & statistics

Monster Profile

Perception

14

Senses

  • Name
    darkvision
  • Name
    sense apostate
  • Name
    lifesense
    Range
    60

Languages

Languages
  • common
  • necril
Notes
  • one regional language

Skills

Acrobatics
14
Intimidation
14
Religion
12
Stealth
16
Vreitaistian lore
12

Ability Mods

Str
-5
Dex
4
Con
0
Int
2
Wis
2
Cha
4

Defenses

Ac
22
Saving Throws
Fort
10
Ref
14
Will
16
Hp
  • Hp
    75
    Abilities
    • negative healing|b2
Immunities
  • poison
  • precision
  • death effects
  • disease
  • paralyzed
  • unconscious
Resistances
  • Amount
    5
    Name
    all damage
    Note
    except force, ghost touch, or positive; double resistance against non-magical

Speed

Fly
40

Attacks

  • Range
    Melee
    Name
    hand of despair
    Attack
    16
    Traits
    • finesse
    • magical
    Effects
    • rend faith
    Damage
    2d10+4 negative plus rend faith
    Types
    • negative

Spellcasting

  • Type
    Innate
    Tradition
    divine
    DC
    24
    Entry
    4
    Spells
    • Name
      crisis of faith
    6
    Spells
    • Name
      zealous conviction
      Notes
      • self only

Abilities

Top
  • Traits
    • detection
    • divination
    • divine
    Entries
    • An abandoned zealot can sense the presence and direction of false priests within 500 feet of them. Lead or running water blocks this sense.
    Name
    Sense Apostate
Mid
  • Traits
    • emotion
    • fear
    • mental
    Entries
    • If they encounter a priest of their former faith, an abandoned zealot must attempt a Will save against the highest spell DC among those priests, or the highest Will DC if none of them can cast spells. The zealot attempts this saving throw only once per minute, even if more priests arrive later.
    • Type
      successDegree
      Entries
      Critical Success
      The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith. For 1 minute, the abandoned zealot's hand of despair deals one additional damage die against priests of the creature's former faith.
      Success
      The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith.
      Failure
      The abandoned zealot becomes frightened 1 and gains the fleeing condition until the end of their next turn.
      Critical Failure
      As failure, but frightened 2.
    Name
    Anathematic Aversion
  • Activity
    Number
    1
    Unit
    reaction
    Traits
    • abjuration
    • divine
    • mental
    Trigger
    A divine spell is cast within 30 feet of the abandoned zealot
    Entries
    • The abandoned zealot howls an elegy of regret, forcing the spellcaster to attempt a 22 Will save, or 24 if the caster is a member of the zealot's former faith. On a failure, the elegy disrupts the spell.
    Name
    Elegy of the Faithless
Bot
  • Entries
    • When hit by an abandoned zealot's hand of despair, a creature capable of divine spellcasting or with divinely granted abilities must succeed at a 24 Will save or be unable to use those spells or abilities until the end of its next turn.
    Name
    Rend Faith

Background

Lore

No lore provided.