Monster Dossier
Abandoned Zealot
Abandoned Zealot is a fantasy monster entry from source B3.
Traits
cemediumincorporealspiritundead
Rules & statistics
Monster Profile
Perception
14
Senses
- Name
- darkvision
- Name
- sense apostate
- Name
- lifesense
- Range
- 60
Languages
- Languages
- common
- necril
- Notes
- one regional language
Skills
- Acrobatics
- 14
- Intimidation
- 14
- Religion
- 12
- Stealth
- 16
- Vreitaistian lore
- 12
Ability Mods
- Str
- -5
- Dex
- 4
- Con
- 0
- Int
- 2
- Wis
- 2
- Cha
- 4
Defenses
- Ac
- 22
- Saving Throws
- Fort
- 10
- Ref
- 14
- Will
- 16
- Hp
- Hp
- 75
- Abilities
- negative healing|b2
- Immunities
- poison
- precision
- death effects
- disease
- paralyzed
- unconscious
- Resistances
- Amount
- 5
- Name
- all damage
- Note
- except force, ghost touch, or positive; double resistance against non-magical
Speed
- Fly
- 40
Attacks
- Range
- Melee
- Name
- hand of despair
- Attack
- 16
- Traits
- finesse
- magical
- Effects
- rend faith
- Damage
- 2d10+4 negative plus rend faith
- Types
- negative
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 24
- Entry
- 4
- Spells
- Name
- crisis of faith
- 6
- Spells
- Name
- zealous conviction
- Notes
- self only
Abilities
- Top
- Traits
- detection
- divination
- divine
- Entries
- An abandoned zealot can sense the presence and direction of false priests within 500 feet of them. Lead or running water blocks this sense.
- Name
- Sense Apostate
- Mid
- Traits
- emotion
- fear
- mental
- Entries
- If they encounter a priest of their former faith, an abandoned zealot must attempt a Will save against the highest spell DC among those priests, or the highest Will DC if none of them can cast spells. The zealot attempts this saving throw only once per minute, even if more priests arrive later.
- Type
- successDegree
- Entries
- Critical Success
- The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith. For 1 minute, the abandoned zealot's hand of despair deals one additional damage die against priests of the creature's former faith.
- Success
- The abandoned zealot spends their reaction to Stride directly toward a priest of their former faith.
- Failure
- The abandoned zealot becomes frightened 1 and gains the fleeing condition until the end of their next turn.
- Critical Failure
- As failure, but frightened 2.
- Name
- Anathematic Aversion
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- abjuration
- divine
- mental
- Trigger
- A divine spell is cast within 30 feet of the abandoned zealot
- Entries
- The abandoned zealot howls an elegy of regret, forcing the spellcaster to attempt a 22 Will save, or 24 if the caster is a member of the zealot's former faith. On a failure, the elegy disrupts the spell.
- Name
- Elegy of the Faithless
- Bot
- Entries
- When hit by an abandoned zealot's hand of despair, a creature capable of divine spellcasting or with divinely granted abilities must succeed at a 24 Will save or be unable to use those spells or abilities until the end of its next turn.
- Name
- Rend Faith
Background
Lore
No lore provided.