Inspire Defense

CANTRIP 2

uncommon bard cantrip composition emotion enchantment mental 

Cast [>] verbal

Area 60-foot emanation

Duration 1 round

You inspire your allies to protect themselves more effectively.

You and all allies in the area gain a +1 status bonus to AC and saving throws, as well as resistance equal to half the spell's level to physical damage.

Core Rulebook, page 386.

Open Inspire Defense in the interactive spells list or browse all spells starting with I.