SPELL 2
Cast somatic, verbal
Range 60 feet; Area 10-foot burst
Saving Throw Reflex
A brilliant and clamorous display of sparks and colorful fireworks explode around your enemies, dealing 1d8 fire damage and 1d8 sonic damage to creatures within a 10-foot burst. All creatures in the area must attempt a Reflex save.
Critical Success The creature is unaffected.Success The creature takes half damage and is dazzled for 1 round.Failure The creature takes full damage and is dazzled for 3 rounds.Critical Failure The creature takes double damage, takes 1d4 persistent fire damage, and is dazzled for 1 minute.Heightened (+2) The initial fire damage increases by 1d8, the sonic damage increases by 1d8, and the persistent fire damage a creature takes on a critical failure increases by 1d4.
Secrets of Magic, page 110.
Open Ignite Fireworks in the interactive spells list or browse all spells starting with I.