Diamond Dust

FOCUS 4

cold evocation 

Domain cold

Cast [>>] somatic, verbal

Area 15-foot emanation centered on you

Saving Throw basic Fortitude; Duration 1 minute

You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you. A creature other than you that enters the area or ends its turn within the area takes 2d6 cold damage. A creature can take this damage only once per turn. The crystals scatter and refract light; if a light effect enters diamond dust's area, any creatures that effect goes on to affect gain a +2 status bonus to AC and saves against it.

While the spell persists, you can activate or deactivate this aura by using a single action, which has the concentrate trait.

You can Dismiss this spell.

Heightened (+2) The damage increases by 1d6.

LOGM, page 112.

Open Diamond Dust in the interactive spells list or browse all spells starting with D.