SPELL 3
Traditions arcane, occult, primal
Cast somatic, verbal
Range 120 feet; Targets 1 living creature
Saving Throw Fortitude; Duration 1 minute
You fast-forward time for a single creature, burdening it with the aches and pain of an entire day and making it temporarily tired and weak. The creature must attempt a Fortitude save.
Critical Success The target is unaffected.Success The target is fatigued and enfeebled 1 for 1 round.Failure The target is fatigued and enfeebled 1 for the duration.Critical Failure The target is fatigued and enfeebled 2 for the duration. The fatigued condition doesn't end when the spell's duration does (but can still be removed with a night's rest or by similar means).Heightened (6th) You can target up to 10 creatures.
Secrets of Magic, page 98.
Open Day's Weight in the interactive spells list or browse all spells starting with D.