CREATURE 10
Perception +20; darkvision, scent (imprecise) 60 feet, smoke vision
Languages Common, Draconic
Skills Acrobatics +15, Arcana +17, Athletics +22, Deception +19, Diplomacy +19, Intimidation +21, Stealth +17
Str +6 Dex +1 Con +4 Int +1 Wis +2 Cha +3
Smoke Vision Smoke doesn't impair a red dragon's vision; it ignores the concealed condition from smoke.
AC 30; Fort +21, Ref +18, Will +19
HP 210; Immunities fire, paralyzed, sleep; Weaknesses cold 10
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 27
Attack of Opportunity Jaws only.
Speed 40 feet, fly 120 feet
Melee jaws +23 (fire, reach 10 feet), Damage 2d12+12 piercing plus 2d6 fire
Melee claw +23 (agile), Damage 2d10+12 slashing
Melee tail +21 (reach 15 feet), Damage 2d12+10 slashing
Melee wing +21 (agile, reach 10 feet), Damage 1d10+10 slashing
Arcane Innate Spells DC 27; Cantrips (4th) detect magic, read aura
Breath Weapon (arcane, evocation, fire) The dragon breathes a blast of flame that deals 11d6 fire damage in a 40-foot cone (DC 30 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
Draconic Frenzy The dragon makes two claw Strikes and one wing Strike in any order.
Draconic Momentum The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike.
Bestiary, page 112.
Open Young Red Dragon in the interactive creatures list or browse all creatures starting with Y.