CREATURE 1
Perception +6; darkvision
Skills Athletics +7, Stealth +5
Str +4 Dex +2 Con +3 Int -1 Wis +1 Cha +0
AC 16; Fort +8, Ref +7, Will +4
HP 21
Stench A creature that comes within 30 feet of the xulgath and can smell the xulgath must attempt a DC 19 Fortitude save. On a failure, the creature takes a –1 status penalty to all checks and DCs until it uses an action to retch. A creature that succeeds at its save isn't affected by any xulgaths' stenches for 1 minute.
Speed 25 feet
Melee club +9, Damage 1d6 + 4 bludgeoning
Melee jaws +9, Damage 1d6 + 4 piercing
Melee claw +9 (agile), Damage 1d4 + 4 slashing
Ranged javelin +7 (thrown 30 feet), Damage 1d6 + 4 piercing
Beginner Box, page 81.
Open Xulgath Warrior in the interactive creatures list or browse all creatures starting with X.