Xulgath Bomber

CREATURE 7

uncommon ce medium humanoid xulgath 

Perception +15; darkvision

Languages Draconic, Undercommon

Skills Acrobatics +17, Athletics +14, Crafting +17, Stealth +15, Thievery +15

Str +3 Dex +4 Con +1 Int +4 Wis +2 Cha +0

Items alchemist's tools, greatpick, studded leather armor

Infused Items A xulgath bomber carries the following infused items: 2 doses of concentrated xulgath bile, 2 moderate acid flasks, and 2 moderate alchemist's fires. These items last for 24 hours, or until the next time they make their daily preparations.

AC  25; Fort +12, Ref +17, Will +15

HP 115; Resistances poison 5

Powerful Stench (aura, olfactory) 30 feet. As xulgath skirmisher (page 27), but DC 24.

Speed 25 feet

Melee [>] greatpick +16 (fatal d12), Damage 1d12+5 piercing plus concentrated xulgath bile

Melee [>] jaws +16, Damage 2d6+5 piercing

Melee [>] claw +16 (agile, finesse), Damage 2d4+5 slashing

Ranged [>] acid flask +17 (range increment 20 feet, splash), Damage 5 acid damage plus 2d6+2 persistent acid and 4 acid splash

Ranged [>] alchemist's fire +17 (range increment 20 feet, splash), Damage 2d8+2 fire plus 4 persistent fire and 4 fire splash

Concentrated Xulgath Bile (poison) The sickened condition from concentrated xulgath bile doesn't improve on its own until the target recovers from the poison. A target who recovers from concentrated xulgath bile is immune to being sickened by this poison for 1 minute Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d10 poison damage and sickened 1 (1 round); Stage 2 2d10 poison damage and sickened 2 (1 round); Stage 2 2d10 poison damage and sickened 3 (1 round)

Quick Bomber [>] The bomber Interacts to draw a bomb, then Strikes with it.

Extinction Curse #3: Life’s Long Shadows, page 28.

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