Viktor Staimoran

CREATURE 2

unique cn medium human humanoid 

Perception +7

Skills Arcana +6, Athletics +6, Crafting +4, Performance +8

Str +2 Dex +3 Con +2 Int +0 Wis +0 Cha +2

Items batons doused in flammable oil (2)

AC  16; Fort +11, Ref +8, Will +8

HP 40

Speed 25 feet

Melee [>] flaming baton +10, Damage 1d6+2 bludgeoning plus 1d6 fire

Ranged [>] flame spit +10 (range 10 feet), Damage 2d8 fire

Breathe Fire [>] (primal, fire) Requirements Viktor is holding an ignited baton; Effect Viktor breathes fire in a 20-foot cone. Creatures within the cone take 3d6 fire damage (DC 18 basic Reflex save). Once Viktor breathes fire, he cannot do so again for 1d4 rounds.

Ignite Baton [>>] Viktor ignites or douses a baton. Ignited batons burn for 10 minutes or until Viktor douses them.

Set on Fire If Viktor critically hits a target with an attack that deals fire damage, or if a target of one of his effects that deals fire damage critically fails its saving throw, the target takes 1d4 persistent fire damage.

Extinction Curse #1: The Show Must Go On, page 29.

Open Viktor Staimoran in the interactive creatures list or browse all creatures starting with V.