CREATURE 15
Male human pilot
Perception +25
Languages Morouvaem, Moriakrik
Skills Acrobatics +28, Athletics +24, Piloting Lore +38, Ruby Phoenix Tournament Lore +38, Society +28
Str +3 Dex +7 Con +3 Int +5 Wis +0 Cha +3
Items heavy crossbow
Ancestral Airship Link The Solar Jian II recognizes Traelaenom as a descendent of its creator, and the magical ship extends him protections beyond those that would be given to most other pilots. If Traelaenom is piloting the Solar Jian II, his AC and saves are increased by 4.
AC 38 (42 while piloting Solar Jian II); Fort +26, Ref +28, Will +23; +4 to all saves while piloting Solar Jian II
HP 265
Shake 'Em! (manipulate) Trigger One or more creatures aboard Traelaenom's vessel are the target of an attack or attempt a Reflex save and the attacker is not aboard the ship; Requirements Traelaenom is piloting an airborne vessel; Effect Traelaenom attempts evasive maneuvers. All creatures aboard the vessel gain a +2 status bonus to their AC and saves against the triggering effect.
Speed 25 feet
Ranged heavy crossbow +30 (range increment 120 feet, reload 2), Damage 4d10+6 piercing
Deploy Countermeasures (manipulate) Frequency once per hour; Requirements Traelaenom is piloting the Solar Jian II; Effect While the Solar Jian II is not a combat vessel, it does have a magically renewing supply of fireworks for victory parades and the like. Traelaenom fires them at a 20-foot burst within 60 feet. Creatures in the area take 3d6 fire damage and 3d6 sonic damage with a Fortitude save. Critical Success The target is unaffected.Success The target takes half damage and is dazzled for 1 round.Failure The target takes full damage and is dazzled for 3 rounds.Critical Failure The target takes double damage, takes 3d4 persistent fire damage, and is dazzled for 1 minute.
I'll Get You into Position! (manipulate) Requirements Traelaenom is piloting an airborne vessel; Traelaenom pumps the brakes, banks quickly, or performs some other aerial maneuver to get the drop on an enemy. He attempts a Piloting Lore check against the enemy's Perception DC. If he succeeds, that enemy is flat-footed to the next attack from a creature onboard as long as it is made before Traelaenom's next turn. All enemies who witnessed the maneuver are then temporarily immune for 1 day.
Punch It (manipulate) Frequency once per hour; Requirements Traelaenom is piloting an airborne vessel; Effect Traelaenom pushes the ship, tripling its speed for 1 round. After this point, the ship stalls—though it Hovers in place, it can't move under its own power for 1 round.
Fists of the Ruby Phoenix #3: King of the Mountain, page 91.
Open Traelaenom Taikriaviarn in the interactive creatures list or browse all creatures starting with T.