CREATURE 8
Male human deputy constable
Perception +17; sharp eyes
Languages Common
Skills Athletics +17, Criminal Lore +13, Deception +14, Diplomacy +16, Intimidation +16, Society +14
Str +5 Dex +1 Con +0 Int +1 Wis +3 Cha +4
Items +1 striking bastard sword, composite shortbow (10 arrows), constable's badge, half plate, steel shield (Hardness 3, HP 20, BT 10)
Sharp Eyes Thiamorutreir doesn't need to succeed at a flat check to target concealed creatures, and he is not flat-footed to creatures that are hidden from him.
AC 28; Fort +14, Ref +15, Will +15
HP 122
Speed 25 feet
Melee bastard sword +21 (magical, two-hand d12), Damage 2d8+9 slashing
Ranged composite shortbow +16 (deadly 1d10, propulsive, range increment 60 feet, reload 0), Damage 1d6+6 piercing
Power Attack Thiamorutreir makes a melee Strike that counts as two attacks when calculating his multiple attack penalty. If this strike hits, it deals an extra die of weapon damage.
Swipe Thiamorutreir makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within his melee reach and adjacent to each other. He rolls damage only once and applies it to each creature he hit. This Strike counts as two attacks for calculating his multiple attack penalty.
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