CREATURE 6
Male human agitator
Perception +14
Languages Common, Elven
Skills Acrobatics +15, Circus Lore +10, Criminal Lore +10, Deception +14, Diplomacy +14, Society +12, Stealth +17, Thievery +15
Str +1 Dex +5 Con +0 Int +2 Wis +2 Cha +4
Items hand crossbow (10 bolts), leather armor, +1 rapier
AC 24; Fort +11, Ref +17, Will +14
HP 90
Deny Advantage Taeshon isn't flat-footed to creatures of 6th level or lower that are hidden, undetected, flanking, or using surprise attack.
Nimble Opportunist Trigger A creature within Taeshon's melee reach is hit by a melee attack from one of his allies; Effect Taeshon makes a Strike against the triggering creature with a –2 penalty to the attack roll. He can't deal sneak attack damage on this Strike. After this Strike, Taeshon can Stride without triggering reactions.
Surprise Attack On the first round of combat, if Taeshon rolled Deception or Stealth for initiative, creatures that haven't acted are flat-footed to him.
Speed 30 feet
Melee rapier +17 (deadly 1d8, disarm, finesse, magical), Damage 1d6+5 piercing
Ranged hand crossbow +16 (range increment 60 feet, reload 1), Damage 1d6+5 piercing
Quick Draw Taeshon draws a weapon with an Interact action, then Strikes with the weapon he just drew.
Sneak Attack Taeshon deals an extra 2d6 precision damage to flat-footed creatures.
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