Taeshon Doubreibrirn

CREATURE 6

unique cn medium human humanoid 

Male human agitator

Perception +14

Languages Common, Elven

Skills Acrobatics +15, Circus Lore +10, Criminal Lore +10, Deception +14, Diplomacy +14, Society +12, Stealth +17, Thievery +15

Str +1 Dex +5 Con +0 Int +2 Wis +2 Cha +4

Items hand crossbow (10 bolts), leather armor, +1 rapier

AC  24; Fort +11, Ref +17, Will +14

HP 90

Deny Advantage Taeshon isn't flat-footed to creatures of 6th level or lower that are hidden, undetected, flanking, or using surprise attack.

Nimble Opportunist [R] Trigger A creature within Taeshon's melee reach is hit by a melee attack from one of his allies; Effect Taeshon makes a Strike against the triggering creature with a –2 penalty to the attack roll. He can't deal sneak attack damage on this Strike. After this Strike, Taeshon can Stride without triggering reactions.

Surprise Attack On the first round of combat, if Taeshon rolled Deception or Stealth for initiative, creatures that haven't acted are flat-footed to him.

Speed 30 feet

Melee [>] rapier +17 (deadly 1d8, disarm, finesse, magical), Damage 1d6+5 piercing

Ranged [>] hand crossbow +16 (range increment 60 feet, reload 1), Damage 1d6+5 piercing

Quick Draw [>] Taeshon draws a weapon with an Interact action, then Strikes with the weapon he just drew.

Sneak Attack Taeshon deals an extra 2d6 precision damage to flat-footed creatures.

Extinction Curse #2: Legacy of the Lost God, page 16.

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