CREATURE 4
Perception +8
Languages Common
Skills Acrobatics +10, Athletics +9, Deception +8, Intimidation +8, Stealth +12 (+14 while in the Stothairen), Thievery +12
Str +3 Dex +4 Con +1 Int +1 Wis +0 Cha +2
Items leather armor, club, dagger; one delinquent carries a crowbar and another carries a brush and pot of red paint
AC 21; Fort +9, Ref +14, Will +8
HP 65
Nimble Dodge Trigger The delinquent is targeted with a melee or ranged attack by an attacker she can see; Effect The delinquent gains a +2 circumstance bonus to AC against the triggering attack.
Speed 25 feet
Melee club +11, Damage 1d6+5 bludgeoning
Ranged dagger +12 (agile, thrown 10 feet, versatile s), Damage 1d4+5 piercing
Quick Draw The delinquent draws a weapon with an Interact action, then Strikes with the weapon they just drew.
Rattling Blow Creatures the delinquent critically hits are clumsy 1 and can't make reactions until the end of the delinquent's next turn.
Sneak Attack The delinquent deals 1d6 extra precision damage to flat-footed creatures.
Extinction Curse #3: Life’s Long Shadows, page 15.
Open Stothairen Delinquent in the interactive creatures list or browse all creatures starting with S.