CREATURE 5
Krougriaror Wastes mutant maftet bandits (page 84, Bestiary 3 166)
Perception +12; darkvision
Languages Common, Sphinx
Skills Acrobatics +13, Arcana +11, Athletics +13, Intimidation +10, Spellscar Desert Lore +13, Stealth +13
Str +4 Dex +4 Con +5 Int +0 Wis +3 Cha -1
Items scimitar (2)
AC 22; Fort +12, Ref +13, Will +10
HP 85; Immunities disease; Resistances acid 5
Acidic Pustules The marauder's skin is covered with necrotic boils that burst when struck. Whenever a creature deals slashing or piercing damage to the marauder, each creature within 5 feet takes 2d6 acid damage (DC 22 basic Reflex save). On a critically failed save, a creature also takes 1d4 persistent acid damage.
Runic Resistance (arcane, abjuration) As maftet guardian.
Speed 30 feet, fly 40 feet
Melee scimitar +15 (forceful, magical, sweep), Damage 2d6+6 slashing
Melee talon +15 (agile, finesse), Damage 2d4+6 plus mana fever
Arcane Innate Spells DC 22; 1st sanctuary (×3), true strike; Cantrips (3rd) sigil
Paired Strike As maftet guardian.
Mana Fever (disease) A creature can't remove the fatigued condition while infected;
Saving Throw DC 22 Fortitude; Onset 1 day; Stage 1 fatigued and stupefied 1 (1 day); Stage 2 fatigued and stupefied 2 (1 day); Stage 3 fatigued and stupefied 3 (1 day); Stage 4 gain immunity to mana fever and become a Krougriaror Wastes mutant Powerful Scimitars (arcane, evocation)
Raptor Dive As maftet guardian.
OoA2, page 30.
Open Spellscar Sky Marauders in the interactive creatures list or browse all creatures starting with S.