Skinskitter

CREATURE 1

cn small aberration amphibious mindless 

Perception +7; a taste for skin (precise) [object Object] feet

Skills Acrobatics +7, Athletics +5, Stealth +7 (+9 in blood or water)

Str +2 Dex +4 Con +1 Int -5 Wis +0 Cha -5

A Taste for Skin A skinskitter tastes skin (including leather), hair, claws, and nails within 60 feet.

AC  16; Fort +6, Ref +9, Will +5

HP 20; Immunities mental; Weaknesses cold iron 2

Shuddering Skitter [R] Frequency once per day; Trigger The skinskitter is reduced to 0 HP; Effect The fear of death agitates the skinskitter, precipitating a sudden existential awakening of consciousness. The skinskitter is reduced to 1 HP, loses the mindless trait and immunity to mental effects for the next 24 hours, gains the ability to speak one language (typically Staimorairn or Gaidei), and takes two of the following actions in any order: Hide,

Sneak, Step, Stride, or Take Cover. In addition, the square occupied by the skinskitter before using Shuddering Skitter becomes difficult terrain, as they disgorge a shower of halfdigested calluses, chewed nails, and entangled hair in their skittering wake.

Speed 20 feet, swim 20 feet

Melee [>] nail +9 (finesse), Damage 1d8+1 piercing plus Grab

Share the Skin [>] Requirements A grabbed, paralyzed, restrained, unconscious, or willing creature is within the skinskitter's reach; Effect The skinskitter scrapes and shears away large sheets of the victim's skin. This requires an Athletics check against the victim's Fortitude DC if the victim is grabbed and is automatic for any of the other conditions. The massive pain causes the victim to become clumsy 1 for 1 minute, and the skinskitter drapes itself in the flapping skin, granting it 10 temporary Hit Points for 1 minute.

LOIL, page 329.

Open Skinskitter in the interactive creatures list or browse all creatures starting with S.