Shaukeen

CREATURE 1

le tiny asura fiend 

Perception +8; darkvision

Languages Common, Infernal; telepathy (touch; page 306)

Skills Acrobatics +7, Deception +9, Performance +7, Religion +7, Stealth +7

Str +0 Dex +4 Con +1 Int +0 Wis +3 Cha +4

AC  16; Fort +4, Ref +9, Will +7

HP 22; Immunities curses

Speed 25 feet

Melee [>] jaws +9 (finesse), Damage 1d8 piercing plus fire jackal saliva and 1 evil

Melee [>] thorn +9 (agile, finesse), Damage 1d8 piercing plus 1 evil

Divine Innate Spells DC 17; 2nd charm, spider climb, touch of idiocy; Cantrips (1st) read aura; Constant (3rd) magic aura (shaukeen and its items only), nondetection (self only)

Change Shape [>] (concentrate, divine, polymorph, transmutation) The shaukeen takes on the appearance of a Small humanoid. This doesn't change the shaukeen's Speed or their attack and damage modifiers with their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). The asura typically loses their jaws and thorn Strikes unless the humanoid form has fangs or a similar unarmed attack. This alternate form has a specific, persistent appearance, which the shaukeen can change by performing a 1-hour ritual.

Fire Jackal Saliva (poison) Saving Throw DC 17 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage and clumsy 1 (1 round); Stage 2 1d6 poison damage and clumsy 2 (1 round)

Bestiary 3, page 22. Expanded in LOIL.

Open Shaukeen in the interactive creatures list or browse all creatures starting with S.