CREATURE 8
Perception +18; darkvision
Languages Aklo
Skills Acrobatics +17, Athletics +18
Str +6 Dex +3 Con +4 Int -1 Wis +4 Cha +0
AC 27; Fort +18, Ref +13, Will +16
HP 115; Immunities disease; Resistances cold 10
No Breath The shantak doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).
Slippery The shantak's scales are covered in slippery slime, so the shantak gains a +3 circumstance bonus to Escape. A creature mounted on a shantak takes double the normal circumstance penalty to Reflex saves (–4 instead of –2 in most cases) while mounted.
Speed 20 feet, fly 60 feet
Melee jaws +20, Damage 2d12+9 piercing
Melee claw +20 (agile), Damage 2d8+9 slashing
Bestiary 3, page 231.
Open Shantak in the interactive creatures list or browse all creatures starting with S.