Scythe Tree

CREATURE 6

ce huge plant 

Perception +14; lifesense 30 feet, low-light vision

Languages Aklo, Arboreal, Sylvan

Skills Athletics +15, Stealth +12

Str +7 Dex +2 Con +4 Int +0 Wis +2 Cha +0

AC  24; Fort +17, Ref +8, Will +9

HP 105; Resistances bludgeoning 5, piercing 5

Axe Vulnerability A scythe tree takes 5 additional damage from axes.

Ripping Disarm [R] Trigger A creature rolls a critical failure on a melee weapon Strike against the scythe tree; Effect The scythe tree attempts to Disarm the creature.

Speed 15 feet

Melee [>] scythe branch +18 (backswing, deadly d10, reach 15 feet), Damage 2d10+9 slashing

Dead Tree [>] (concentrate) Until the scythe tree acts, it appears to be a dead tree. It has an automatic result of 35 on Deception checks and DCs to pass as a dead tree.

Woodland Ambush [>] Requirements The scythe tree is using Dead Tree in forested terrain, and a creature that hasn't detected it is within 30 feet; Effect The scythe tree Strides up to 25 feet toward the triggering creature. Once the creature is in reach, the scythe tree makes a scythe branch Strike against it. The creature is flat-footed against this Strike.

Bestiary 2, page 235. Expanded in LOIL.

Open Scythe Tree in the interactive creatures list or browse all creatures starting with S.