Morethaegian Enforcers

CREATURE 0

rare ln medium human humanoid 

Human druids

Perception +6

Languages Common, Druidic

Skills Intimidation +5, Nature +6

Str +2 Dex +4 Con +0 Int -2 Wis +4 Cha +0

Items dagger, leather armor, staff

AC  16; Fort +4, Ref +6, Will +8

HP 15

Speed 25 feet

Melee [>] staff +6 (two-hand d8), Damage 1d4+2 bludgeoning

Melee [>] dagger +6 (agile, finesse, versatile s), Damage 1d4+2 piercing

Ranged [>] dagger +6 (agile, finesse, thrown 10 feet, versatile s), Damage 1d4+2 piercing

Melee [>] claw +7 (agile, finesse), Damage 1d6+2 slashing

Druid Prepared Spells DC 16, attack +8; 1st magic fang, shillelagh; Cantrips (1st) light, ray of frost, stabilize, tanglefoot

Wild Shape [>>] (morph, primal, transmutation) Frequency once per day; Effect The Morethaegian's hands transform into wild claws for 1 minute. The Morethaegian gains the following Strike.

Gatewalkers #1: The Seventh Arch.

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