Kolyarut

CREATURE 12

ln medium aeon inevitable monitor 

Perception +23 (+27 to detect lies); darkvision

Languages Celestial, Infernal, Utopian; truespeech

Skills Acrobatics +22, Athletics +27, Deception +20, Diplomacy +20, Feiri Lore +22, Survival +22

Str +7 Dex +4 Con +5 Int +1 Wis +4 Cha +2

Items +1 striking bastard sword

Truespeech A kolyarut can speak with and understand any creature that has a language. Items +1 striking bastard sword.

AC  34; Fort +23, Ref +24, Will +22; +1 status to all saves vs. magic

HP 215, regeneration 15 (deactivated by chaotic); Immunities poison, death effects, disease, emotion, unconscious

Speed 25 feet

Melee [>] bastard sword +26 (lawful, magical, two-hand d12), Damage 2d8+13 slashing plus 1d6 lawful

Melee [>] fist +23 (agile, lawful, magical), Damage 1d10+11 bludgeoning plus 1d6 lawful

Divine Innate Spells DC 32; 8th discern location; 5th command; 4th illusory disguise (at will), suggestion (×2); 3rd paralyze (×2); 2nd invisibility (self only); 1st command (at will)

Bestiary, page 10.

Open Kolyarut in the interactive creatures list or browse all creatures starting with K.