CREATURE 3
Perception +10; darkvision, tremorsense (precise) [object Object] feet
Languages Common, Terran
Skills Arcana +11, Architectural Lore +13, Nature +10, Stealth +9
Str -1 Dex +2 Con +1 Int +4 Wis +3 Cha +2
AC 19; Fort +8, Ref +9, Will +10
HP 35; Immunities bleed, paralyzed, poison, sleep
Earth Block Trigger The kasesh takes physical damage while adjacent to stone or earth; Effect A rampart of stone or crystal emerges from a nearby surface, blocking the attack. The kasesh gains resistance physical 5 against the attack.
Speed 20 feet, burrow 20 feet; earth glide
Ranged earthen shard +9 (evocation, primal, range increment 60 feet, versatile b), Damage 1d10+2 piercing
Primal Innate Spells DC 20, attack +12; 2nd glitterdust, pummeling rubble (×2); 1st mindlink, share lore, shockwave (×2); Cantrips (2nd) detect magic, telekinetic projectile
Gestalt (mental, primal, transmutation) Two or more kaseshi can combine their scribed words to create something greater than either one alone. This has the effects of the Coven ability but no ritual is necessary, simply close proximity for 8 hours. All gestalts grant the following spells, which the gestalt can cast at any level up to 5th: creation, strange geometry, and telekinetic haul. Individual kaseshi also grant additional spells to any gestalt they join—this one grants meld into stone and shape stone.
LOIL, page 330.
Open Kasesh in the interactive creatures list or browse all creatures starting with K.