CREATURE 2
Perception +16; darkvision
Languages Common, Draconic, Sylvan; telepathy 100 feet
Skills Acrobatics +8, Deception +8, Diplomacy +8, Nature +4, Stealth +10
Str -2 Dex +4 Con +0 Int +2 Wis +0 Cha +2
AC 18; Fort +5, Ref +12, Will +11
HP 30
Speed 15 feet, fly 40 feet, swim 20 feet
Melee jaws +10 (magical, finesse), Damage 1d4 piercing
Arcane Innate Spells DC 21; 4th invisibility (self only)
Arcane Spontaneous Spells DC 18, attack +10; 1st (4 slots) grease, illusory object, sleep; Cantrips (1st) dancing lights, ghost sound, prestidigitation, tanglefoot, telekinetic projectile
Breath Weapon (arcane, evocation, poison) The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area must succeed at a DC 18 Fortitude save or become stupefied 2 and slowed 1 for 1d4 rounds; on a critical failure, the duration is 1 minute. The faerie dragon can't use Breath Weapon again for 1d4 rounds.
Bestiary, page 157.
Open Faerie Dragon in the interactive creatures list or browse all creatures starting with F.