Duergar Bombardier

CREATURE 1

le medium duergar dwarf humanoid 

Perception +4; darkvision

Languages Common, Dwarven, Undercommon

Skills Acrobatics +6, Crafting +6, Occultism +6, Stealth +6, Survival +4

Str +1 Dex +3 Con +2 Int +3 Wis +1 Cha -1

Items alchemist's tools, infused lesser acid flask (2), infused lesser alchemist's fire (2), infused reagents (2), studded leather, warhammer

Infused Items A duergar bombardier's items listed as infused last for 24 hours, or until the next time they make their daily preparations.

AC  18; Fort +7, Ref +8, Will +4; +2 status to all saves vs. magic

HP 20

Light Blindness

Speed 20 feet

Melee [>] warhammer +4 (shove), Damage 1d8+1 bludgeoning

Ranged [>] bomb +8 (range increment 30 feet, splash), Effect varies by bomb

Occult Innate Spells DC 17; 2nd enlarge (self only), invisibility (self only)

Alchemical Formulas (1st) lesser acid flask, lesser alchemist's fire, lesser tanglefoot bag.

Far Lobber The duergar bombardier has a range increment of 30 feet with their bombs instead of 20 feet.

Quick Alchemy [>] The duergar bombardier creates a single alchemical item from their formula book (see Alchemical Formulas). This item has the infused trait, but it remains potent only until the start of the duergar bombardier's next turn.

Quick Bomber [>] The duergar can use Interact to draw a bomb, then Strike with it.

Bestiary, page 139.

Open Duergar Bombardier in the interactive creatures list or browse all creatures starting with D.