CREATURE 9
Perception +18; darkvision, tremorsense (imprecise) 30 feet
Languages Aklo, Undercommon
Skills Athletics +21, Nature +16, Stealth +17, Survival +16
Str +6 Dex +4 Con +4 Int +0 Wis +3 Cha +0
AC 31; Fort +21, Ref +18, Will +15
HP 140; Immunities poison
Speed 30 feet, swim 25 feet
Melee claw +22 (reach 10 feet), Damage 2d8+12 bludgeoning plus Grab
Constrict 1d8+12 bludgeoning, DC 28 (grabbed by claws only)
Draining Venom (poison) Saving Throw DC 28 Fortitude
Maximum Duration 6 rounds; Stage 1 drained 1 (1 round); Stage 2 drained 2 (1 round)
Mind Feeding Requirements A drained creature is grabbed by the chuul's tentacles; Effect The creature takes 3d6 mental damage.
Swamp Stride The Drukoux chuul ignores difficult terrain and greater difficult terrain in swamps.
Tentacle Transfer Requirements The Drukoux chuul has a creature grabbed; Effect The chuul transfers the grabbed creature from its claws to its tentacles, or vice versa. The creature is exposed to the chuul's draining venom when transferred into the tentacles and at the start of each of the chuul's turns if it remains grabbed by the tentacles.
Open Drukoux Chuul in the interactive creatures list or browse all creatures starting with D.