CREATURE 8
Perception +18; darkvision
Languages Abyssal, Aklo, Common, Draconic, Protean, Undercommon; telepathy 100 feet
Skills Acrobatics +17, Arcana +18, Athletics +16, Lore (all subcategories) +18, Occultism +21, Stealth +17
Str +6 Dex +3 Con +5 Int +4 Wis +4 Cha +3
AC 26; Fort +15, Ref +13, Will +18; +1 status to all saves vs. magic
HP 140; Immunities confused; Weaknesses brain loss
Brain Blisters A brain collector has seven brain blisters on its back that it uses to house stolen brains. A brain collector without all seven blisters full is stupefied with a value equal to the number of empty blisters.
Brain Loss If a brain collector takes 30 damage from a critical hit or takes 25 mental damage, it must succeed at a DC 26 save (Fortitude for critical damage or Will for mental damage) or one of its brain blisters is destroyed.
Speed 25 feet, fly 30 feet
Melee jaws +20, Damage 2d12+6 piercing plus brain collector venom
Melee claw +20 (agile), Damage 2d8+6 slashing
Occult Spontaneous Spells DC 26, attack +18; 4th (2 slots) confusion, phantasmal killer; 3rd (3 slots) dispel magic, haste, paralyze; 2nd (4 slots) humanoid form, invisibility, mirror image, paranoia; 1st (4 slots) mindlink, ray of enfeeblement, true strike, unseen servant; Cantrips (4th) dancing lights, detect magic, mage hand, prestidigitation
Brain Collector Venom (poison) Saving Throw DC 26 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison and enfeebled 1 (1 round); Stage 2 1d6 poison, enfeebled 1, and slowed 1 (1 round); Stage 3 2d6 poison, enfeebled 2, and slowed 1 (1 round)
Collect Brain (manipulate) The brain collector collects a brain of a creature that has been dead for no more than 1 minute. It can then use an Interact action to secure the brain in one of its empty brain blisters.
Bestiary, page 46.
Open Brain Collector in the interactive creatures list or browse all creatures starting with B.