CREATURE 6
Perception +14; low-light vision
Languages Aklo, Common, Sylvan; speak with plants
Skills Acrobatics +15, Diplomacy +15, Nature +13, Performance +15, Stealth +13 (+17 in grasslands), Survival +11
Str +4 Dex +5 Con +2 Int +3 Wis +2 Cha +5
Items +1 sling
Allergen Aura (aura, primal) A blodeuwedd exudes a 30-foot aura of pollen and irritating allergens. A non-plant living creature that begins its turn in the aura must succeed at a DC 22 Fortitude save or become sickened 2. A creature that succeeds at its save is then temporarily immune to the allergen aura for 24 hours. A blodeuwedd can suppress this aura or activate it again as a free action.
Wild Empathy The blodeuwedd can use Diplomacy to Make an Impression on and make very simple Requests of animals.
AC 24; Fort +12, Ref +17, Will +14
HP 105
Speed 25 feet
Melee claw +14 (agile), Damage 2d8+7 slashing
Ranged sling +17 (propulsive, range increment 50 feet), Damage 2d6+4 bludgeoning
Melee talons +15, Damage 1d3+1.
Primal Innate Spells DC 25; 4th hallucinatory terrain, modify memory, sleep; 3rd wall of thorns; 2nd entangle (×3); Cantrips (4th) dancing lights, tanglefoot; Constant (4th) speak with plants
Change Shape (concentrate, polymorph, primal, transmutation) A blodeuwedd can take on the appearance of a single unique humanoid or the form of a prairie owl. When in humanoid form, the blodeuwedd loses its claw attack. In owl form, its statistics change as follows: Size Small; Speed fly 60 feet; Melee talons +15, Damage 1d3+1. A blodeuwedd can return to their normal form as a free action.
Living Footsteps Every Stride action taken by a blodeuwedd causes small plants, grasses, and wildflowers to sprout from the ground, though they can suppress this effect if they desire. In a region or terrain that wouldn't normally support plant life, these plants thrive for 1 minute before withering away.
Nature's Infusion Frequency once per day; Effect While surrounded by any field or fertile plain, a blodeuwedd can infuse themself with borrowed life energy from nearby plants and nutrients in the ground. The blodeuwedd gains 15 temporary Hit Points that last for 1 hour.
Bestiary 2, page 41.
Open Blodeuwedd in the interactive creatures list or browse all creatures starting with B.