Bitter Truth Bandit

CREATURE 6

rare cn medium human humanoid 

Perception +12

Languages Common

Skills Acrobatics +14, Athletics +14, Intimidation +12, Society +10, Stealth +16, Survival +12

Str +4 Dex +4 Con +3 Int +0 Wis +0 Cha +2

Items composite shortbow (20 arrows), hatchets (2), padded armor

AC  22; Fort +15, Ref +16, Will +10

HP 95

Speed 30 feet; mobility

Melee [>] hatchet +16 (agile, sweep), Damage 1d6+6 slashing

Ranged [>] composite shortbow +16 (deadly d10, range increment 60 feet), Damage 1d6+8 piercing plus muscle striker

Ranged [>] hatchet +16 (agile, sweep, thrown 10 feet), Damage 1d6+6 slashing

Experienced Ambusher Striking from concealment doesn't cause the bandit to become observed.

Muscle Striker A target damaged by the bandit's shortbow Strike must succeed at a DC 22 Fortitude save or be slowed 1 until the end of the bandit's next turn.

Sneak Attack A bandit deals an additional 2d6 precision damage to flat-footed creatures.

Extinction Curse #3: Life’s Long Shadows, page 17.

Open Bitter Truth Bandit in the interactive creatures list or browse all creatures starting with B.