CREATURE 16
Perception +30; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet
Languages Auran, Common, Draconic, Gnome, Halfling, Sphinx, Sylvan; speak with animals
Skills Acrobatics +27, Athletics +31, Deception +27, Diplomacy +29, Society +28
Str +7 Dex +5 Con +6 Int +4 Wis +4 Cha +5
AC 39; Fort +30, Ref +29, Will +30; +1 status to all saves vs. magic
HP 325; Immunities fire, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 35
Wing Deflection Trigger The dragon is targeted with an attack. Effect The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete.
Speed 50 feet, burrow 40 feet, fly 150 feet
Melee jaws +32 (fire, magical, reach 15 feet), Damage 3d10+15 piercing plus 3d6 fire and 2d6 persistent fire
Melee claw +32 (agile, magical, reach 10 feet), Damage 3d10+15 slashing
Arcane Innate Spells DC 37; Constant (2nd) speak with animals
Breath Weapon The brass dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.
Desert Wind (air, arcane, concentrate, evocation) Frequency three times per day; Effect The dragon calls upon the desert wind. This has the same effect as gust of wind (DC 37 Fortitude) but in a 60-foot cone. A creature that fails its save is also blinded until the end of its next turn (or for 1 minute on a critical failure).
Draconic Frenzy The dragon makes two claw Strikes and one jaws Strike in any order.
Draconic Momentum When the dragon scores a critical hit with a Strike, it recharges Breath Weapon.
Bestiary, page 118.
Open Ancient Brass Dragon in the interactive creatures list or browse all creatures starting with A.