CREATURE 3
Perception +8; darkvision, scent (imprecise) 30 feet
Languages Aklo, Undercommon; telepathy 100 feet
Skills Acrobatics +7, Athletics +11, Intimidation +6
Str +4 Dex +2 Con +3 Int -3 Wis +1 Cha -1
Items scimitar
AC 18; Fort +10, Ref +7, Will +6 (+2 status vs. mental)
HP 60; Resistances poison 5
Speed 25 feet
Melee scimitar +11 (forceful, sweep), Damage 1d6+6 slashing
Melee fangs +11, Damage 1d8+6 piercing plus serpentfolk venom
Melee tail +11 (agile), Damage 1d6+6 bludgeoning plus Knockdown
Serpentfolk Venom (poison) Saving Throw DC 20 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage and enfeebled 1 (1 round); Stage 2 2d4 poison damage and enfeebled 1 (1 round)
Slithering Attack The aapoph serpentfolk makes one scimitar or fangs Strike and one tail Strike, each targeting a different creature. These attacks both count toward the aapoph's multiple attack penalty, but the penalty doesn't increase until after the aapoph makes both attacks.
Bestiary 2, page 238.
Open Aapoph Serpentfolk in the interactive creatures list or browse all creatures starting with A.